Dalelorenzo's GDI Blog

DRM Strikes Again: Ubisoft Makes Its Own Game Unplayable By Shutting Down DRM Server

It's not exactly a secret that we've been very anti-DRM now at Techdirt for some time. It's candidly perplexing how anyone can be otherwise. DRM has shown time after time to be of almost no hindrance whatsoever for those seeking to pirate video games, but has done excellent work of hobbling those who actually bought the game in playing what they've bought. Ubisoft, including, has had issues with this over the years, with DRM servers failing and preventing patrons from playing games that can no longer ping the DRM server.

And while those instances involved unforeseen downtime or migrations impacting customers' ability to play their sports, this time it turns out that Ubisoft simply stopped corroborating the DRM server for Might and Magic X-Legacy. And now mostly everyone is fastened.

Last month, Ubisoft decided to end online support for a assortment of older games, but in doing so too raised down the DRM servers for Might and Magic X - Legacy, implying actors couldn’t access the game’s single-player content or DLC.

As Eurogamer reports, devotees were not fortunate, having to cobble together an informal workaround to be able to continue playing past a certain point in the single-player. But instead of Ubisoft taking the intervening weeks to liberate something official to fix this, or reversing their original move to shut down the game’s DRM servers, they’ve decided to do something else.

They have simply removed the game for sale on Steam.

This, of course, does nothing for the people who previously bought video games and now suddenly cannot progress through it entirely, as all the DLC is non-functional. They can play the game up until a station, but then it simply doesn't work.

The report contains variou bad actions on Ubisoft's part now. First, applying DRM like this is a terrible idea with almost no good results. But formerly it's in use, you would think it would be the obligation of the company to ensure any changes it performs on its end don't suddenly render purchases made by its clients unplayable. In other names, rather than ending support for a DRM server that nixes specific areas of a paid-for game, the company could have rolled out spots to remove the DRM entirely so that none of this happened. After all, with the game no longer even accessible as a new purchase, what would be the damage in removing the DRM? And, of course, there's the total lack of communication to Ubisoft clients about basically all of this.

Which is what has beings so understandably pissed.

Players are now understandably pee-pee, taking to the game’s Steam evaluates to leave messages like:

“Doesn’t act anymore. Ubisoft refuses to fix the game. Pathetic.”

“Ubisoft made my money then slammed it down.”

“This is theft, and if Steam and the relevant governments are fine about it, it’s law stealing. I will never obtain anything from Ubisoft anymore on principle, even though they are they decide to try and do something about this mess.”

All because Ubisoft only cannot imagine a macrocosm where the DRM its using could just go away, leading to happier paying purchasers.

Read more: techdirt.com

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